![]() and Primal Cleaveling Seed Primal Cleaveling Seed Stack Size: 100 ![]() Provides ? Units of Raw Vivid Lifeforce when HarvestedĬan be Harvested after 6 Growth Cycles Reveals a random Speed modifier crafting effect when Harvested Shift click to unstack. , Vivid Thornweaver Seed Vivid Thornweaver Seed Stack Size: 100 Provides ? Units of Raw Wild Lifeforce when HarvestedĬan be Harvested after 6 Growth Cycles Reveals a random Currency crafting effect with improved outcome chances when Harvested Shift click to unstack. The growth times of Tier 1 seeds is now uniformly 3 growth cycles, with the exception of the rarest seeds: Wild Hatchling Seed Wild Hatchling Seed Stack Size: 100.Adjusted the weightings of the Tier 1 seed outcomes such that the more desirable outcomes (remove a modifier, add a modifier, remove and then add a modifier) are significantly more common.Doubled the likelihood of Tier 2 seeds dropping from Tier 1 Harvest monsters.Fixed a bug causing some Harvest seeds to appear very bright when you entered the Sacred Grove.Fixed a bug where the portal to the Sacred Grove could be placed in an inaccessible area while in the Port Map.Fixed a bug where the Sacred Grove had the wrong icon in the World Map information panel.Fixed a bug where the Horticrafting Station's minimap icon was visible from outside the Sacred Grove.Fixed a bug where Oshabi could say multiple voice lines at once when auto-planting large amounts of seeds.Fixed a bug where the displayed number of seeds in your Seed Stockpile didn't update correctly after auto-planting seeds.Fixed a bug where the Tier 4 Harvest Bosses could endlessly spawn monsters during their immobile phase.Added additional preloading for the Tier 4 Harvest bosses and Heart of the Grove encounter.Namharim, Born of Night now becomes invisible during its Prowl skill.Your progress towards respawning the Heart of the Grove in the Sacred Grove is now displayed in the Sacred Grove.Added text hovers over various Harvest Infrastructure to more clearly display what it is connected to.Adjusted the colours of planted seeds and Harvest art assets to help better distinguish them from one another.Added a confirmation warning when attempting to uproot fully-grown Tier 1 seeds as well as Tier 2 or higher seeds with any growth.Storage Tanks are now unlocked when your Raw Lifeforce plus any additional Condensed Lifeforce exceeds 250.'Ready' notifications now display whether a given collector is 'Partially Ready' or 'Fully Ready'.The area around the entrance portal in the Sacred Grove now has stairs, creating 180 degrees of pathway.When a Tier 2, Tier 3 or Tier 4 seed drops, there is a chance for an additional seed of the same type to drop and be allocated to a party member for each party member present.This can be placed in the Sacred Grove and will affect planted seeds around it, granting nearby seeds additional properties on being Harvested. Tier 2, Tier 3, Tier 4 and the Heart of the Grove monsters and bosses now have a chance based on their rarity, with higher-tier seeds having a higher chance, to drop a new plantable "seed".
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